Directed by Scot Copeland
Scenic Design by Michael Redman and Colin Peterson
Costume Design by Patricia Taber
Lighting Design by Scott Leathers
Projection Design by Colin Peterson
Sound Design by Colin Peterson
"A Wrinkle in Time" is one of my favorite books of all time, so I pulled out all of the stops for this show. Three projectors controlled by three computers working in tandem (on Qlab 2 using scripting), projected human holograms, green screen work, particulates, cosmic environments, full theatre sound design, the works. One full stage rear projection screen, one quarter stage surface with a vertically placed projector, and a front projector from the back of the house. I didn't sleep during tech, truly. But it was worth it.
Nashville Public Television - "Arts Break" on "A Wrinkle in Time"
Commercial for "A Wrinkle in Time"
"Peterson's computer-generated wizardry stands out, with its creative approach to the story's scientific and space-quest aspects, including holographic images (reminiscent of the first Star Wars film), wormhole modeling (i.e., the titular "wrinkle") and the eerie movie-screen presence of the creepy brain. Peterson's special effects display a great deal of imagination and moxie, and work pretty well."
— MARTIN BRADY, NASHVILLE SCENE - SEPTEMBER 26TH, 2013 —
Projection Cue Examples from the Show